Like a visit to the moon, it’s impossible to describe VR to someone who’s never been there.
Virtual reality is still in its infancy, and it’s true that it will be adopted by gamers and techies at first. But as more lower-cost headsets hit the market and lots of different industries embrace the technology, VR will be driven into the consumer market much faster than anyone expects. Ultimately, it will deliver a much more immersive computing experience than anything available today.
“It’s really going to change, I think, many aspects of our life and be completely disruptive,” Bellini told CNBC’s “Squawk Alley” on Wednesday. “2016 isn’t going to be the year we see all of this play out, but certainly over the next 10 years, it’s going to take off.”