The highly-anticipated Vuze camera — the only consumer-affordable VR camera to offer shooting in stereoscopic spheres — was highlighted in an article, HumanEyes Technologies shows off Vuze VR 360 degree 3D camera, that had a curiosity-inspiring closing paragraph:
Stitching and editing of recorded footage is done in the Vuze Studio software on a PC or Mac and final results can be viewed on the included VR headset that is compatible with most smartphones.
Boldfaced emphasis added by me.
Using a Mac?
That sounded new to me, so I asked the Vuze Twitter account and it was confirmed:
The software will work on mac too!
Further tweets revealed it will work with MacOS El Capitan (the version just before the new Sierra) and will be slower than using a PC due to the crappy GPUs Macs have (that’s not a slam; Mac owners interested in graphics will heartily confirm it!).
Mac compatibility is going to significantly widen the market for the camera — and make it appeal to people who can do the most with it: All the creative production people who use Macs. This could be a very significant step in furthering VR filmmaking.
Meanwhile, over in Cologne, Germany, people attending Photokina are able to do this: