It has a 5.9-inch screen at 1920 x 1080.
Which makes me wonder just how bad that will be for VR.
But @stroughtonsmith says otherwise.
I gave him a virtual punch in the nose through Twitter. Deserved! Well, he should have brought this up earlier, no?
So is what I wrote here just today …
When I think about how superior the image quality of Daydream View is with a Pixel XL versus the Gear VR with a Samsung phone (demos now use the S7 or S7 Edge), I’m beginning to wonder if the key difference isn’t the phone screen but the headset lenses.
… now invalid?
If it’s all down to the screen, how is it Samsung’s S7 and S7 Edge have phones with more screendoor than a Pixel XL — when Samsung is allegedly the supplier of the Pixel XL screen (and that of the Axon 7 too)?
And what new spec will have to be devised for phones now? Will brands have to tout the “pixel fill factor” of their screens? How is that even measured? In microns?
And what other screen factors come into play?
For that matter, what about the damn lenses and the distance from the lenses to the phone screen?
Frankly, this stuff gives me a headache.
Bring on the 4K screens — with a high pixel fill factor — already!
Now, the Huawei Mate 9 in a video: