As mentioned, instead of being powered by a phone or a PC, the Mirage Solo is an all-in-one device. It’s powered by a Qualcomm Snapdragon 835 processor, it has 4GB of RAM and 64GB of storage. There’s even an microSD card slot, which is handy if you have a VR camera and want to quickly check out what you’ve shot. You’ll need to wear headphones in order to hear audio — there’s no speakers here — but thankfully there’s a 3.5 mm headphone jack on the side.
It also has a 5.5-inch display with QHD resolution, which, yes, does produce really nice colors and produces sharp, clear, images. Yet, I did experience a slight screen door effect where the quality wasn’t quite as smooth as I had hoped, especially when watching videos. It’s definitely still better than most other phone-based VR headsets I’ve seen however, and there’s always a chance that Lenovo could tweak a few things prior to its launch to improve matters. There’s a really wide 110-degree field of view.
And even the delayed VR180 cameras are finally coming:
Google’s VR180 Cameras Are the Future of Point-and-Shoot — although that article is big on hype and small on actual tech content.
The trick for the Mirage headset will be convincing everyone who bought the US$10-$20 crappy phone headsets to use with their crappy phones that it’s worth several hundred dollars to upgrade! That could be a very tough sell. (In my own case, it will be easy. I still don’t have a phone and still haven’t gotten to try the crappy headset I bought!)
With Google emphasizing VR180, they should also highlight SBS 3D video available on YouTube. If the near-future is ViewMaster, then it’s time to lure people into VR with easy entertainment instead of complex and demanding games.